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How to play

The rules of Flick

Flick marbles for points. The team with the highest score at the end of the game wins.

Setting up

  1. Flatten the game board on a table or the floor.
  2. Sit across from each other: 1v1, 2v2 and so on. Each team flicks from its own end.
  3. Each player gets 10 small marbles, 1 big marble and 1 block (a die). Put them in your Team Box. The remaining marbles and blocks go in the Extra / Off Board Box.
  4. Roll the dice. The team with the lower number chooses who goes first.
  5. Begin by tossing the blocks out onto the board. Aim to block your opponent or make a backboard for yourself.

Playing

  1. When it's your turn, place a marble anywhere on your baseline between the two 100-point circles, then flick it to score points. Marbles on the far side of the mid line score positive points; marbles on your own side score negative points.
  2. Shoot your large marble last. It's worth ×2.
  3. Flick marbles into the rectangular zones for 5, 10, 20 or 50 points. Bonus zones add to the marble's score.

Bonus zones

Road Trip
Flick again from where the marble landed inside the Road Trip region, with your dominant hand. If it lands in the outer ring, take the second shot with your non-dominant hand. The two small circles are Road Trip too (dominant hand).
+1 Ball
Take a marble from the Extra / Off Board Box and add it to your Team Box. Don't play it straight away; use it in the normal turn order. Maximum extra marbles: 3 in 1v1, 5 in 2v2.
+25
Adds 25 to the rectangular zone score.
30/40 triangle
Worth 30, or 40 in the tip.
60 triangle
Worth 60.
100 circles
Worth 100.
×3
Multiplies the rectangular zone score by 3.
×2 +1 Block
Doubles the marble's score. Also take a block and use it straight away (maximum 2 per game). Aim to hit your opponent's marbles or block an area of your choice.

Safe zones

You may knock your opponent's marbles with your own, except in safe zones.

Line shots

A marble touching a line gets the higher score.

In the app: line shots go to VAR instead. You see a close-up and decide which side the centre of the marble is on.

Adding up the score

You can use the cancellation method: marbles of equal score for opposite teams cancel out and come off the board. Keep cancelling until only one team has marbles left; that team wins. (The team with the most points wins.)

Tie: clear the board. Each side takes 3 small marbles for a Flick Off: shot for shot, highest score from 3 shots wins. +1 Ball doesn't count in a Flick Off. Repeat until there's a winner.

Have fun! (Original rules by Ryan.)

HOUSE RULES

How the app scores